![]() Night-time seems more spooky with heavy fogs rolling in. Utilizing the many features of Vanilla Minecraft, Complementary Shader Pack upgrades the game world with exciting new features. A combination of new lighting, shadows, game fog, and performance tweaks puts you in a completely new Vanilla gaming experience. ![]() These shaders are designed to upgrade your game world with new visual elements. Many controls brought in line with console/PC, to accommodate controller support.Complementary Shaders is a good name for this subtle but powerful shader pack for Minecraft. The Nether added includes all PC-standard Nether features (mobs, items, etc) Many PC-version features coming (XP bars, hunger, anvils) Possibility to add more expensive, but more durable, boats in the future The further right the icon is, the longer the effect, relative to other icons displayed Left-most icons are effects that are ending sooner. Potion effects will have an on-screen icon, instead of requiring players to open their inventory to see what affects are applied Players with the invisible effect will still get the outline, but will otherwise be un-revealed, essentially being a walking outline of a characterĪrrows can have some potion effects applied to them, though balance is still a concern at the moment Spectral Arrow (applies glow/outline effect (10-15 seconds) to whatever it hits) for team-based events, will outline the player in the team's color. Shields roughly banner-sized (tower shield), can be customized like a banner with colors, logos, etc. Maps in the player's hand will provide a mini-map on screen Hotkey to swap main/off-hand items (F key by default) outside of combat, this is useful for lighting while mining, drinking potions while fighting/running, etc. ![]() torches) can be placed normally with right-click Levitation only takes the player up the only way to move downward is to drink milk, negating the potion's effectĭual-wielding, and right-hand/left-hand main, at player's choiceĬan only have one "right-clickable" item in hand at any time, since right-click attempts to use the off-hand item "Levitation" is a new potion effect (demonstrated in the Shulker projectile), can be mixed in potions Projectiles can be attacked with a sword like Ghast projectiles, though they are destroyed, not reflected Shulker projectiles deal damage, but also cause player to levitate uncontrollably for a time. New hostile mob, "Shulker": camouflaged as a type of block, hiding inside can shoot projectiles To plant these new plants, a flower on the main stalk must be harvested, cannot just place a base plant piece in the soil "Chorus Plants" can be cut down like sugar cane, collapsing all pieces above the one cut down New end-specific blocks added - both in buildings and naturally-occurring "plants" in The End More islands in The End to explore (will require defeating the dragon to reach) via ender gatewaysĮnder City will only use The End materials in construction, no materials from the normal world. Dragon will come down and fight the player on the ground once a certain damage threshold is reached Prepare yourselves!Įnder Dragon fight to be massively overhauled, changed to be the same as console edition fight some obsidian pillars have cages, preventing players from just shooting the caged beacons. The Future of Minecraft panel starts shortly, and we will be giving you all the info on the 1.9 update right here! Features, links, and more await. ![]() A new mob, the Shulker, seen with it's disguise-shell open
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |